Model path: 'data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model'.Ĩ/14 08:09:24.572 : Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: 'data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model'.Ĩ/14 08:09:24.568 : Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: 'data/hd/vfx/meshes/missiles/vine_beast/vine_beast.model'.Ĩ/14 08:09:24.565 : Too many meshes in an animated model file! The limit is 4 and the model has 5. The blz-log.txt just contains this: 8/14 08:09:23.575 : Entit圜ontainer: Component type FootprintComponent invalid! Dropping component from entity entity_root in data/hd/character/player/barbarian.jsonĨ/14 08:09:24.564 : Too many meshes in an animated model file! The limit is 4 and the model has 5.
I can’t even join a game on the lowest resolution with the lowest settings.